A Google user
I'm really enjoying this game, just a couple small things I'd like to see changed. First off the world map only has 8 or ten locations so I'm curious as to why it has to be 2 screens wide and a screen and a half tall, why not just put everything a little closer together? Yes there would be fewer empty spaces for chests to show up but overall it wouldn't hurt the gameplay mechanics. Then there's the price curve on the storage upgrades, the size of the upgrade itself should increase along with the price in my opinion cuz i shouldn't be paying 300,000 coins for the same size upgrade as the earlier, cheaper ones. What happened to the princess? She isn't good looking anymore lol
1 person found this review helpful
Mushi Ayro
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Why don't you just award benefits as a player slowly progresses, rather than having to restart each time they complete a set of goals. Just make the numbers a little higher, for consecutive crafts versus having to re gain all lost progress through prestige. It's a big slap in the face and a huge turn off. It feels disrespectful to all the time someone may spend watching ads for gems and managing their buildings then their house of cards gets knocked over for a simple ten percent increases.
12 people found this review helpful
A Google user
Nice concept and simple gameplay. Some of the materials and expansions are quite expensive to unlock. Its very easy to get gems with ads but on the other hand some of the goals/quests take a lot to obtain. It would be nice if you didnt have to restart progress just to get those upgrades but other than that well developed game.
15 people found this review helpful